InnoGS - Innovation Through Gamification Solutions

Innovation through Gamification Solutions (InnoGS) is a 36-month transnational project driving rural and regional development through digitalization and gamified innovation.

Running from March 30, 2025 to March 30, 2028, InnoGS addresses key challenges across Northern and Arctic regions:

  • Youth and underrepresented group integration

  • Skills shortages

  • Talent attraction and retention

By applying gamification and digital tools, the project transforms traditional development approaches into engaging, motivating, and user-centred experiences that create real impact for both public and private sectors.

Project Partnership

The project is led by Savonia University of Applied Sciences (Finland) and brings together partners across the Northern Periphery and Arctic region:

  • Region Västerbotten (Sweden)

  • Creative Crowd AB (Sweden)

  • Galway Film Resource Centre CLG t/a Ardán (Ireland)

  • Humak (Finland)

  • Government of Greenland (Greenland)

  • University of Iceland (Iceland)

The project is funded by Interreg Northern Periphery and Arctic.

Funding

Total project budget: €1,603,953.39

Total funding: €1,042,569.69

  • ERDF: €834,847.99

  • Iceland: €103,713.94

  • Greenland: €104,007.76

Creative Crowd’s Role

As a Swedish partner, Creative Crowd AB contributes expertise in creative strategy, storytelling, digital innovation, and gamified engagement methods.

We work closely with regional stakeholders to design and implement practical, scalable solutions that strengthen local ecosystems and make rural regions more attractive for talent, entrepreneurs, and young professionals.

Jörn Office is also part of the broader InnoGS initiative, supporting local development in Jörn through innovative and creative approaches. Read more about Jörn here: JörnNews